Ball on a Spiral

This 3D animation was created in Cinema 4D and follows a ball rolling down a spiral staircase across six seamless scenes.

I applied physics to the ball, stairs and a pole, and I added a large invisible hoop around the staircase to prevent the ball from falling off. Once the physics simulation for the ball was complete, I baked it to store the motion before cutting the scenes together. This allowed me to create a smooth loop of the ball rolling down the stairs.

One of the more complex scenes involved building a Christmas tree and generating falling snow. The tree was created using a cloner for the branches, with fields applied to make the top branches smaller in scale, and the snow was done with a particle emitter.

For other scenes, I explored lighting and materials in Redshift. In one scene I played with caustics to give a foggy lighting effect, and in another I made some textures emit light using Redshift’s Luminance channel. I experimented with different textures throughout the project, including wood, techno-style surfaces and grungy/dirty materials.

This project was a re-do of a previous animation I made, with the goal of improving the look and experimenting more with Redshift and Cinema 4D tools.